MM2 demand explained: what the number means and who actually sells

By MM2 Values TeamPublished 8 min read

Value gets all the attention. Demand is the number that decides whether you can actually turn a value into a trade this week, and it is the one most players never look at. This guide explains what our demand score means, why most items sit near the bottom of the scale, which items have real demand right now, and how to use the stability tags to time a trade.

What the demand score is

Demand is scored out of 10 and tracks how many traders are actively asking for an item. It comes from the same community feed as the values, and like the values it is a consensus, not a measurement from a server log. A 6 means you can list the item and expect real offers today. A 2 means it trades, but you will need to find the right person. A 1 means you are going to wait.

Rarity is the other score, also out of 10, and the two only mean something together. High rarity with low demand is an item that holds value on paper and sells slowly. High demand with low rarity is an item people overpay for even though plenty exist. When they are close, the listed value is usually what trades clear at.

Why almost everything is a 1 or a 2

Here is the actual distribution across the 947 tradeable items on our list (leaderboard trophies excluded, since their demand 10 is really a rarity flag):

DemandItemsShare
Unreported (0)16417%
0.5 to 1.532034%
2 to 2.536639%
3 to 4546%
4.5 and up435%

That is not the list being harsh, it is just what a thousand-item economy looks like, a few dozen items get asked for constantly and everything else is filler people accept as adds, so when you see a 4 or above it is a genuinely liquid item and when you see a 1 you should plan on bundling it with something people want.

What people are actually asking for right now

The highest-demand tradeable items on the list today. If you own any of these you are holding something you can move at full value, and if you are building an offer for a big item, these are the pieces the other side is most likely to accept.

ItemCategoryDemandValue
Chroma Travelers GunChroma7/10200K
Chroma ConstellationChroma7/1032K
Chroma Vampires GunChroma7/1029K
GingerscopeAncient7/1018K
Chroma EvergunChroma6/1072K
Chroma EvergreenChroma6/1048K
Chroma BaubleChroma6/1033K
Chroma AlienbeamChroma6/1023K
Chroma RaygunChroma6/1014K
EvergreenGodly6/103.0K
ConstellationGodly6/102.9K
Vampires GunGodly6/102.2K

Reading the stability tags

Stability is the third number, and it is the one that tells you about timing. Most items are simply Stable. The 26 that are not, right now, sorted by what you should do about them:

Good time to sell (Peaking, Overpaid for)

Trading above the usual level. If you own it and were thinking of moving it, this is the moment. Buying in at full value here is how you end up holding the top.

Possible bargain, check demand first (Underpaid for, Recovering)

Going for less than listed, or climbing back from a dip. With decent demand this is a pickup. With demand 1 it may just be the value catching up to reality.

Climbing (Doing well)

Demand is healthy and supply has not flooded. Reasonable to hold, reasonable to acquire at value.

Sliding (Decreasing)

Trade sooner rather than later if you do not want it long term.

Bouncing (Fluctuating)

Moves week to week, usually with events or hype. Check the item page the day you trade, not the day before.

Using demand when you build an offer

See demand on every item

Every page on the value list shows value, demand, rarity and stability together, and each category hub has a "most wanted" row. For the full method behind the numbers, read how MM2 values work.

FAQ

What does demand mean in MM2?

How many traders are actively looking for an item right now, scored out of 10 on this site. It is separate from value: value is what an item is worth on paper, demand is whether you can get that today.

Why do most items have demand 1 or 2?

Because most items are not being looked for. The game has over a thousand tradeable things and a few dozen of them account for nearly all the asking. A 1 or 2 is not an insult, it is just accurate.

What does "Overpaid for" mean?

People are currently giving more than the listed value to get the item. Good if you own one and want to sell; bad if you are trying to buy at value. It usually does not last.

What does "Underpaid for" mean?

The item is going for less than its listed value in live trades. Either a bargain window (if demand is fine and the dip is temporary) or the value is about to be corrected downward. The demand number tells you which.

Should I trade a high-value low-demand item for lower-value high-demand items?

Often yes, even at a small paper loss. A 400 item at demand 2 might take weeks to sell. Two 180 items at demand 6 you can move tomorrow. Liquidity is worth a few percent.