How to trade in MM2: a beginner's guide
By MM2 Values TeamPublished 10 min read
This is the guide we wish somebody had handed us when we started. It covers how trading actually works inside Murder Mystery 2, how to make an offer that gets accepted, and a realistic path from a pile of commons to your first godly. Nothing here needs Robux. It does need a bit of patience.
How a trade actually works in the game
Trading happens in the lobby, between rounds, or in a trading server where nobody is playing rounds at all. You click on a player (or find them in the player list), hit Trade, and they get a request. If they accept, the trade window opens with your side on one half and theirs on the other.
Both of you add items. Both of you hit Accept. Then there is a short confirm step so a last-second edit cannot sneak through, and the items swap. That confirm step exists for a reason: if either side changes anything, the accepts reset and you both have to agree again. Use it. Read every slot before the final accept, every single time, even with a friend.
The window only fits a handful of items per side. That is why bigger trades get done in rounds: agree the whole deal in chat first, then do round one, round two, and so on. And yes, this is where a lot of scams happen, so read the safety guide before you do a multi-round trade with a stranger.
Before your first trade: know three things
1. What your stuff is worth
Open the value list and look up what you own. Most new inventories are commons and uncommons, and the honest answer is that they add up to very little. The median common on our list is worth 0.016 right now. You would need roughly 2188 of them to equal one Darkbringer (35). That sounds discouraging but it is important to know, because it means nobody is gonna hand you a godly for a stack of commons however big the stack, and anyone who offers to is setting you up.
2. The tiers, roughly
Common, uncommon, rare, legendary, godly, then ancient at the top. Chromas are shiny versions of godlies. Vintages are retired old knives. Pets are pets. The tier tells you where an item came from, not exactly what it is worth: some ancients are worth less than a mid godly, and a few legends are worth more than cheap godlies. Always check the number. There is a fuller list of terms in the glossary.
3. What WFL means
Win, fair or lose. Add up both sides; if the gap is under about 5% it is fair. The trade checker does this for you. Read the WFL guide once and you will never have to ask a Discord server whether your trade is good again.
Where to actually find traders
- In-game trading servers.The best place to start. Everyone there is trading, nobody is mid-round, and you can see inventories. Expect a lot of "LF godly" spam. Ignore it and look for people offering, not begging.
- The trade feed on this site. Post what you have and what you want on the trade feed. Every post shows both totals, so you skip the "is this fair" step.
- Discord servers.Useful for finding specific items, and also where most scams are arranged. Fine for finding a partner, but the trade itself always happens inside the MM2 trade window, never through a "middleman".
Making an offer that gets accepted
Beginners lose alot of time sending fair-on-paper offers and getting declined. Here is what actually works:
- Offer slightly over for things people want. High-demand items do not move at exactly listed value. A few percent extra, or one small add, closes the deal.
- Fewer, better items beat a pile. One legend plus one rare reads as a real offer. Nine commons reads as spam, even if the totals match.
- Say what you are looking for."LF Darkbringer, offering X + Y" gets answers. "Trade me" does not.
- Take no for an answer. Nobody owes you their item. Move on, there are thousands of traders.
A realistic path to your first godly
Trading up is the game. Each step is small and boring, and it works. The exact items will differ for you, but the shape is always the same.
- Commons and uncommons into a rare or two. Bundle 5 to 8 of your best commons for a single rare with some demand. You lose a little value doing this (consolidation always costs a bit) and gain something people will actually accept in a later trade.
- Rares into a legend. Same idea, one tier up. Aim for legends with a bit of demand, for example Traveler Knife (2), Latte Gun (140), Latte Knife (140), Spectral Knife (45) or Traveler Gun (45).
- Legends into a cheap godly. Three to five decent legends for a godly in the 20 to 40 range is a completely normal trade. This is the step that feels like arriving.
- Then, seperate what you keep from what you trade. Keep the godly you like. Keep trading up with the rest. Most long-time traders hold two or three favourites and treat everything else as currency.
Cheap godlies worth aiming for right now
Godlies between 15 and 60 with demand of 2 or higher, from the live list. Demand is the column that matters here: a first godly you can trade onward is worth more to you than a slightly pricier one nobody wants.
| Godly | Value | Demand | Tier |
|---|---|---|---|
| Red Luger | 40 | 2/10 | TIER 3 |
| Candleflame | 35 | 2/10 | TIER 3 |
| Elderwood Revolver | 35 | 2/10 | TIER 3 |
| Darkbringer | 35 | 2/10 | TIER 3 |
| Iceblaster | 35 | 2/10 | TIER 3 |
| Lightbringer | 33 | 2/10 | TIER 3 |
| Green Luger | 25 | 2/10 | TIER 2 |
| Amerilaser | 23 | 2/10 | TIER 2 |
The trade window checklist
Before every final accept, in this order. It takes ten seconds.
- Names. Is it the item you agreed, not a similar-sounding one?
- Glow. If it is meant to be a chroma, is it actually shimmering? Plain versions look close in a small slot.
- Count. Two of something, or one?
- Did anything change? If the other side edited after you accepted, start the checklist again. Every time, no matter how many times they say "lag".
Etiquette, briefly
Do not beg. Do not spam "trade me" at everyone in the lobby. Do not send five requests in a row to the same person. Do not tell people their fair offer is a scam because you wanted more, and do not accept a trade and then complain you were "tricked" when the numbers were visible the whole time. The MM2 trading community is small enough that a reputation follows you around.
Price your inventory in one go
Add everything you own to one side of the trade checker and leave the other side empty. The total is what your inventory is worth today. Do it again in a month and you will see whether the trading-up is working.
FAQ
Do I need Roblox Premium to trade in MM2?
No. MM2 trading is the game's own system, not the Roblox catalog trading that needs Premium. Anyone in the game can send and accept trades.
How many items can I put in one trade?
The trade window only has a handful of slots per side, which is why big trades get split into two or three rounds. Agree the whole deal first, then do it in rounds, and re-check each round before accepting.
What is the first godly I should aim for?
A cheap one with real demand. Anything in the 20 to 40 range with demand 2 or above (see the list above) is easy to trade onward later, which matters more than which knife looks coolest. Darkbringer is the classic first godly for a reason.
Someone declined my fair offer. Did I do something wrong?
Probably not. Fair by value is the floor, not the ceiling. Items people actually want usually need a little overpay, and some players just are not trading that item today. Try someone else, or add a small item.
Is it rude to ask WFL in a trading server?
Not at all, it is what those servers are for. Just post both sides clearly and do not argue with the verdicts. And run it through the checker yourself first so you already know the answer.
Keep reading
How MM2 values work
What a value actually is, where our numbers come from, and what the demand and stability tags really tell you. The guide behind every number on this site.
Updated Sep 5, 2026 · 8 minWFL meaning: win, fair or lose
What W, F and L mean, how traders judge a trade, why overpay exists, and three worked examples built from live values so you can call trades yourself.
Updated Sep 5, 2026 · 7 minMM2 trading safety
The scams that actually happen (trust trades, fake middlemen, the view and switch) and the six habits that stop nearly all of them. Also a plain answer on what Roblox will and will not do afterwards.
Updated Sep 5, 2026 · 9 minFound a number that is off, or an example that no longer holds? Tell us on the contact page. We fix guides when the market moves and log the bigger changes on the About page. How we source and write everything is in our editorial policy.
